Agility (AGI): Increases Flee and Attack Speed. It costs 250 BG Tickets in the BG Shop.Goibne's Armor drops from Thanatos of Maero, which can be found in floors 6 & 10 of Thanatos Tower (@warp tha_t06 / @warp tha_t10).Goibne's Spaulders drop from Thanatos of Odium, which can be found in floors 8 & 12 of Thanatos Tower (@warp tha_t08 / @warp tha_t12).Rings of Resonance drop from the MvP Ifrit, who has a pretty long spawn time. Double General Egnigem Cenia cards on boots. Leveling an Assassin Cross is similar to a regular pre-trans Assassin, but with a few new skill additions. Practice your gameplay, skill rotations, armor swaps, everything. I suggest picking up a, Meteor Assault, Backslide, Hide. re: Assassin/ Assassin Cross build thread Uhh, it depeds on what build you want..And you can't correct everything since, people use different builds for reasons..And a … Magic is an entirely different type of offense, which opens up for some difference in technique and dealing with their respective classes. [Note: While Creator technically counts as a magic class, their main form of offense is Neutral bombardment magic, so I'll explain that bit separately.] And need I even say it? Now, here are some common tricks that a Sin-X has available to them. Do the same with sonic blow. Dark Priests generally are around 8~10b, or 400 ~ 500 DC. The reason: Reduces Shadow & Undead Damage by 50%, nullifies Poison Damage. When I spoke about Sins being tanky and making life feel hopeless, I was referring to this. Here are the standard armor switches you should use: Beyond that, just use Phrees. To start with, the refinement rate of the two unique items here, Valkyrian Manteau and Shield of Naga, aren't exactly necessary to make them useful, but it does help greatly. A better version of Goibne's Armor to use with Frus cards would be Glass Armor, as it packs innate resistance with a sick +10 MDEF (Like Silk Robe, however Assassins can't wear that armor.) Since we'll be dispelling the enemy a lot, which removes any Elemental Converters they might be using on their weapons, it's a good idea to carry Raydric Cards in your Valkyrian Manteau. Keeping things simple, here are a few ways to use the skill. Meteor spamming on top of them can be a good way to catch them and secure a kill. The standard way to use these is to start with two, then have multiple armors with 1x HP % Increase card and 1x Elemental card of your choice. and granting the same +10% HP bonus as Goibne's. 2. 1. At most you can take it up to 380 TOTAL, meaning base+bonus points. Durathror Card is a must, and they're actually quite easy to obtain for new players. Goibne's Armor with two Dainn cards, 5 Durathror's and 1 Kiel-D-01 in the headgear slots. Warcries or other Slam Attacks performed by you or allied players near any spike will cause them to shatter, damaging surrounding enemies. If you manage to +8 your armor, that's an 8% chance to reflect magic per card you have equipped on your armor. You want to have around 220~230 Dex AT THE VERY LEAST, always. But while it's one thing to practice switching your gear, you can also improve your ability to do so by simply having a nice item layout on your Battlemode skill bar. Also, armors. Combat Knives range anywhere from 1mc to 2mc per knife. See you guys in PvP! what a guide yuji!! Holy shit, LMAO In combat, you can wait for someone to approach you while in cloak, backslide as they reveal themselves (if it's another sin, maybe he's walking up to meteor you) and then lay out the soul breakers while they're open for attack. >Enchant poison, then quickly use a converter to make it look as though you're going to be attacking them with poison element. You can do something similar with Professors, but not so much High Wizards as their AoEs will just smack you out of cloak before they even reach you. The drop chance is shockingly low however, sitting on the same opportunity table as MvP cards, so don't be surprised if it takes you a few tries to obtain one. They can be played in a very risky style, but also just as quickly become incredibly hard to kill with the switch of only a handful of gears. Reason being that, you can swap between a pure resistance shield with the 2x Thara Valk , an off-resistance AoE shield in the form of Platinum, which can reflect AoE and single target damage with its Magic Mirror, and a pure single target reflect shield in the form of Orlean's Server, as it comes with 5% reflect naturally. This bramble has seen many a battle, you know. If you're using anything that isn't a Combat Knife, equip at least 1 Incantation Samurai Card, and fill the rest of the slots with Valkyrie Randgris Cards. 3. (Cloak?). Do keep in mind though that the rings can cast Quagmire, which will also affect you, as it casts on top of yourself. Working includes meta, great and good.. So it goes without saying I left out the mention of Katars in any of the builds. White Smiths.] Two Assassins are cloaking - They approach each other. Infil increases damage against demi-humans, so we use a TG to get a multiplicative bonus, rather than an additive one. Yeah, I know, late but the item did get a change. Take advantage of this and punish them with the 40% bonus damage to Holy monsters from Gloom Card.] Use this if you're trying to send some more damage back to your opponent and feel you have HP to spare, rather than opting for something like Angeling to resist their elements better. That's all for now. The basics: RoRs with Alligator Cards for additional ranged resistance. Poison / Wind Converter / Earth Converters. [Note: Technically, this set could serve as an alternative "swap" for the ranged one, but the reason I'm categorizing it as its own is because certain classes pose no ranged physical threat, in which case you'd primarily use these against them - EG. One of the best around, and in some situations the best, would be Infiltrator. The strategy with these items is to hinder your opponents DPS towards you by way of having them take a portion of it back, as well as have any buffs they may be relying on constantly be removed by way of Valkyrie Randgris Card, which casts dispell on any enemies you physically attack. )Blade [4] Solar Sword [2]Main Gauche [4]Scalpel [3]As for how exactly to utilize them...Excalibur and Tirfing are primarily elemental / damage swaps. ahhh.....so @Yuji is jus10 & jus10 is flaming flamingo? Commands the ground beneath a single target to rise into spikes, where each spike will inflict 200% Earth property magic damage. This page was last edited on 16 December 2016, at 22:23. [Key: Switch off of your double Dainn armor once you reach 75% of your max HP. So let's break those down.Nydhorgg's Shadow Garment is an item that grants Elemental Resistance to all elements except for Neutral at a rating of 7%. 4x Alligator Cards on 2 Minor STR Belts. 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